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41. [WTA/S] 4.1mill sp Hulk Pilot - in Character Bazaar [original thread]
TY Hidden Princess =)
- by Rocky Road - at 2009.08.04 09:51:00
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42. [WTA/S] 4.1mill sp Hulk Pilot - in Character Bazaar [original thread]
1.45b I sent you a message in game as well.
- by Rocky Road - at 2009.08.03 15:15:00
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43. WTA HULK PILOT - in Character Bazaar [original thread]
2.3b
- by Rocky Road - at 2009.08.03 05:29:00
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44. WTA HULK PILOT - in Character Bazaar [original thread]
2.1b
- by Rocky Road - at 2009.08.03 04:16:00
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45. WTA HULK PILOT - in Character Bazaar [original thread]
1b
- by Rocky Road - at 2009.08.02 12:47:00
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46. WTS 2x 60 DAYS GTC ONLY 610 mio. Secure and fast and Now !!!!!!! - in Timecode Bazaar [original thread]
I'll take one if you have one available. Sent convo in game
- by Rocky Road - at 2009.07.18 21:34:00
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47. Making money with T2 invention? HACs lose me money! - in Science and Industry [original thread]
Quote: Could I sell the datacores and make more from them then what I get selling complete products, yes. But where is the fun in that? You really think manufacturing is so much fun you would pay others to do it? ..out of /facepalms
- by Rocky Road - at 2009.04.17 22:17:00
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48. mining in level 4's - in Science and Industry [original thread]
They will dissappear immediately apon turning a mission in and no ship exists on a mission grid.
- by Rocky Road - at 2009.04.13 22:30:00
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49. Best Salvager ship? - in Ships and Modules [original thread]
For looting + salvaging I use Kronos. For salvaging only a Catalyst works well. Can also use a Drake if you wanted to. Haven't used a Hurricane but a lot of people swear by it.
- by Rocky Road - at 2009.04.13 19:22:00
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50. where's that skill?!! - in Skill Discussions [original thread]
I've always thought that doing a partial reload of a launcher should take less time than a full reload. This change could be made without introducing any new skill, just scale the reload time.
- by Rocky Road - at 2009.04.13 19:11:00
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51. Making money with T2 invention? HACs lose me money! - in Science and Industry [original thread]
/facepalm
- by Rocky Road - at 2009.04.13 18:57:00
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52. mining in level 4's - in Science and Industry [original thread]
Edited by: Rocky Road on 13/04/2009 18:28:00 When you turn a mission in, all asteroids, structures, and acceleration gates dissappear... unless you have a ship on any of the mission grids. If you have a ship on any of the mission grids, the s...
- by Rocky Road - at 2009.04.13 18:27:00
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53. Simple question on efficiency - in Science and Industry [original thread]
An extra hulk will be better than your orca boosts until you have 5 ships. At that point the orca boost with the 4 hulks is better than 5 hulks. Also, it typically takes me about 3 minutes to dock, unload the mined goods, and return with a hulk. ...
- by Rocky Road - at 2009.04.10 23:50:00
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54. Shield Hardeners or Amplifiers. - in Ships and Modules [original thread]
Thats why I was trying to compare A-types with A-types. So with max Thermic Shield Compensation skill in my example, we're talking about: 56% resist for the passive amplifier A-type. 61.75% resist for the active hardener A-type. So yeah, 5%+ be...
- by Rocky Road - at 2009.04.09 22:51:00
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55. Shield Hardeners or Amplifiers. - in Ships and Modules [original thread]
Borrowing from a post I found when searching for answers... Arkeladin says: Quote: Shield HARDENERS use your capacitor power, and increase your resistances to one or more types of damage. Hardeners are "active"; that is, they need to be swi...
- by Rocky Road - at 2009.04.09 22:28:00
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56. It's Monday - in Warfare & Tactics [original thread]
Go MSU. That is all.
- by Rocky Road - at 2009.04.06 19:17:00
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57. Most profitable lvl 4 missions? - in Missions & Complexes [original thread]
Originally by: Dracthera Here's my order of profitability for missions (ISK/hour; highest to lowest): ... I like your list. When you factor in loot I'd bump up Gone Berzerk to the top, Damsel 2nd. Mordus headhunter's doesn't make mo...
- by Rocky Road - at 2009.04.01 19:04:00
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58. Best way to increase standings to a corp? - in Missions & Complexes [original thread]
Originally by: Testkin When you fleet with an alt to get the standing, do they have to be following you, or can they be in a different area? (hell, in a different region or solar system?) They can be anywhere, doesn't matter. If they ...
- by Rocky Road - at 2009.03.30 22:42:00
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59. Mining Missions ? - in Missions & Complexes [original thread]
The mining missions from storylines (i.e. Materials for War Prep) you can buy the ore and that's usually what I do. The normal mining missions have you mine mission-specific ore that can't be bought on the market and are not very profitable. 3m r...
- by Rocky Road - at 2009.03.29 17:45:00
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60. max tax reduction from station based on corp standings? - in Missions & Complexes [original thread]
Yes I should have said Broker Fee. Thanks for the link to the thread, the information I wanted was there.. basically there is no standings to shoot for like with "perfect refining". Every little bit helps. From the thread: "I get 0.185% as a low...
- by Rocky Road - at 2009.03.29 17:16:00
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